๐Ÿ˜ˆCrime & Illegal Misconduct

1. Officer baiting for non roleplay reasons is not allowed on this server.

2. Mugging is allowed, however it often turns into griefing for the other party involved, and this should be considered when mugging other players. If the RP situation leads to mugging another player, it must pertain to the scene at hand. For example: disarming someone after a conflict scene during an ongoing war, taking medical items such as ifaks or first aid kits because you are wounded, taking their radio so they can't call for back up so on and so forth. Taking special items like pets, wedding rings, stuffed animals, event items, or other items you know are 1 of 1's is not allowed.

  1. Excessive mugging may result in severe punishments.

  2. Knowingly mugging the same citizen repeatedly in the same tsunami (server restart) is a bannable offense.

  3. In-game penalties for mugging will be determined by the arresting officer. The officer may levy fines, force community service or even prison time.

  4. Cops may only be robbed during a prison transport. Prison transports are only available with a active bench trial or court case with a guilty verdict. Weapons are allowed to be taken.

Any instance where body cam needs to be removed you must physically take the item off of their person. A /me remove bodycam will not suffice.

Pocket wiping is prohibited as is taking items unnecessary to the scene at hand and will have resulting consequences.

Participants per robbery are as followed: House Robbery = 2 24/7 Robbery = 3 All others = 5

3. Robberies do not require a hostage, however in such instances police are not required to uphold or follow any of your commands.

  1. AIโ€™s do not constitute a hostage, and therefore cannot be role played as such.

  2. You cannot have more members participating in a robbery than the amount of officers on duty.

  3. All robberies MUST involve negotiations with police. Robbers are not permitted to shoot on sight until negotiations have been called off by either party. Calling off negotiations must be made clear by either party.

  4. A maximum of 1 outside gunman/getaway driver is permitted for all robberies. Outside gunman/getaway drivers must be declared to police during negotiations and count towards the total robber limit per robbery. Any gunman not declared may be at risk of RDM if they get involved in a shootout when not properly declared.

  5. Officers are not permitted to exchange hostages for money with individuals involved in a robbery.

  6. Robbers may only make one demand per hostage they have. (ie. a vehicle filled with gas) All demands should be made within reason in what the officers can do (ie. They canโ€™t give you a helicopter filled with cash)

  7. House robberies require 0 officers to be on duty. The maximum number of robbers is 2 (Getaway drivers included).

  8. Robbing a 24/7 (general store) requires at least 2 officers to be on duty. The maximum number of robbers is 3 (Getaway drivers included)

  9. Robbing a bank (fleeca) requires at least 4 officers to be on duty. The maximum number of robbers is 5 (Getaway drivers included).

  10. Robbing a Jewelry Store requires at least 4 officers to be on duty. The maximum number of robbers is 5 (Getaway drivers included).

  11. Robbing an Ammunation requires at least 3 officers to be on duty. The maximum number of robbers is 5 (Getaway drivers included).

  12. Robbing the Maze bank requires at least 6 officers to be on duty. The maximum number of robbers is 5 (Getaway drivers included)..

  13. Robbing the Paleto bank requires at least 5 officers to be on duty. The maximum number of robbers is 5 (Getaway drivers included).

  14. Robbing a Bobcat requires at least 5 officers to be on duty. The maximum number of robbers is 5 (Getaway drivers included).

  15. Robbing an Oil Rig requires at least 6 officers to be on duty and requires a hostage for the robbery to take place. The maximum number of robbers is 5 (Getaway drivers included) "No air one" cannot be a demand.

  16. Free passage is guaranteed no matter what{no spikes/blocks) in the immediate vicinity.

  17. You have 15 mins per heist before you must turn in a hostage for an additional 10 mins each. The extra time given will be capped at 30 mins max.

  18. The use of any animation or exploit during a robbery to give robbers an upper hand will be subject to server punishment.

4. You may not go into an apartment or house, whether it be yours or not to evade players or police.

5. Crimes Against Police Officers/EMS

  1. A minimum of 4 officers must be on duty to kidnap an officer OR steal a police vehicle( Both require proper RP reason).

  2. A minimum of 4 EMS must be on duty to kidnap EMS. Players are prohibited from stealing EMS vehicles without justified RP reason.

6. Mugging, kidnapping or murdering the only people who are working as whitelisted jobs (EMS, Police) is strictly forbidden, unless they give reason for you to defend yourself. This means you may not kill a police officer for pulling you over without proper reason. This includes robbing them for their radio for the PD frequency or MP5s.

Just a friendly reminder: Please avoid targeting business workers simply because it's easier. Take the time to be respectful and put more effort into your search for hostages. If your search becomes too challenging, you're welcome to target others as needed.

7.Any illegal activity in game is punishable via the responding officer. It is up to that officer to determine your crime. You have the right as a citizen to object to these penalties and take your case to court to be represented by a lawyer.

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